US 藍帖
We're definitely aware that Legendary item drops can be difficult to see
against certain textures, and that this can sometimes cause players to miss
those drops completely.
我們聽說了傳奇物品掉落在目前有時候難以被看到的問題. 這有時候會使玩家 完全沒看到這些物品!
While we'd like to avoid changing the actual color of the drops, we've been
discussing a number of ways to make Legendary items on the ground more
visible to the player. We've considered adding a new special sound, for
example, having the location of the drop ping on the player's mini-map, and
creating a unique FX effect that would appear underneath the item before it's
picked up.
但是因為我們傾向避免去更改目前掉落物的顏色, 所以我們打算利用幾種方法讓傳奇 物品掉在地上時更容易被玩家看到. 我們考慮增加一個新的特殊音效, 或者是在小地 圖上標出傳奇的位置, 或者是在傳奇物品附近有玩家的時候, 出現一個特別的特效.. 直到他被撿起來為止!
We haven't settled on any one solution yet, but the issue is certainly
something we want to address and improve on. I'll make sure the additional
options you listed get passed on to our design team so they can be considered
as well. :)
我們還沒有決定要實行任何一個方案, 但是這個問題是我們已經注意而且打算改進的.
歡迎各位提供意見供我們參考.
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有人問
When I'm dead on the ground and my buddies kill the champions/elites, does my
mf counts even if I'm dead?
我死在地上看星星的時候 我的小隨從殺死敵人, 我的mf會被加入物品掉落判斷中嗎?
Yep, your MF/GF still count when you're dead and a monster dies.
是, 你死了MF還在, 會被考慮進去.